Ios Touch Target 44pt
Every touch-activated control must present a hit area of at least 44×44pt on iOS. Visual rendering may be smaller, but the effective tap target must reach 44×44pt.
$ prime install @community/constraint-ios-touch-target-44pt Projection
Always in _index.xml · the agent never has to ask for this.
IosTouchTarget44pt [constraint] v1.0.0
Every touch-activated control must present a hit area of at least 44×44pt on iOS. Visual rendering may be smaller, but the effective tap target must reach 44×44pt.
Loaded when retrieval picks the atom as adjacent / supporting.
IosTouchTarget44pt [constraint] v1.0.0
Every touch-activated control must present a hit area of at least 44×44pt on iOS. Visual rendering may be smaller, but the effective tap target must reach 44×44pt.
Target
- all interactive elements in iOS apps
- buttons / links / icon buttons / form controls on touch viewports
Threshold
44 × 44 pt (iOS points, per Apple HIG Rule 1.1)
Loaded when retrieval picks the atom as a focal / direct hit.
IosTouchTarget44pt [constraint] v1.0.0
Every touch-activated control must present a hit area of at least 44×44pt on iOS. Visual rendering may be smaller, but the effective tap target must reach 44×44pt.
Target
- all interactive elements in iOS apps
- buttons / links / icon buttons / form controls on touch viewports
Threshold
44 × 44 pt (iOS points, per Apple HIG Rule 1.1)
Rationale
Targets smaller than 44pt cause mis-taps, especially for users with motor impairments or using the device in motion. Apple research found the average adult fingertip pad is 10–14mm, requiring ~44pt of touch surface for reliable targeting without parallax error. Sub-44pt targets are the single most common cause of frustration in mobile usability tests.
Source
prime-system/examples/frontend-design/primes/compiled/@community/constraint-ios-touch-target-44pt/atom.yaml