Skill Wiki v0.1.0
fact @community/fact-easing-cubic-bezier

Easing Cubic Bezier

UI motion should use asymmetric cubic-bezier easings that decelerate at the end (e.g., cubic-bezier(0.4, 0, 0.2, 1) — Material's standard ease, or cubic-bezier(0.16, 1, 0.…

Skill
@community
Domain
general
Version
1.0.0
Quality
4.0
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3 out · 16 in
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$ prime install @community/fact-easing-cubic-bezier

Projection

Always in _index.xml · the agent never has to ask for this.

EasingCubicBezier [fact] v1.0.0

Natural-feeling motion uses asymmetric cubic-bezier easing curves that decelerate into rest, modelling the kinematic profile of objects in physical reality. Linear easing reads as mechanical and unnatural.

UI motion should use asymmetric cubic-bezier easings that decelerate at the end (e.g., cubic-bezier(0.4, 0, 0.2, 1) — Material's standard ease, or cubic-bezier(0.16, 1, 0.3, 1) — Linear's ease-out-quint) rather than linear or symmetric ease-in-out, because real-world objects have inertia at the start and friction at the end.

Source

prime-system/examples/frontend-design/primes/compiled/@community/fact-easing-cubic-bezier/atom.yaml

Compiled at 2026-05-07