10 Heuristics
Jakob Nielsen's ten general principles for interaction design, derived from factor analysis of 249 usability problems. Used as the evaluation framework in heuristic review sessions.…
$ prime install @nielsen/taxonomy-10-heuristics Projection
Always in _index.xml · the agent never has to ask for this.
NielsenTenHeuristics [taxonomy] v1.0.0
Jakob Nielsen's ten general principles for interaction design, derived from factor analysis of 249 usability problems. Used as the evaluation framework in heuristic review sessions. Each member fact represents one heuristic.
Loaded when retrieval picks the atom as adjacent / supporting.
NielsenTenHeuristics [taxonomy] v1.0.0
Jakob Nielsen's ten general principles for interaction design, derived from factor analysis of 249 usability problems. Used as the evaluation framework in heuristic review sessions. Each member fact represents one heuristic.
Label
Nielsen's 10 Usability Heuristics
Members
- @community/fact-visibility-system-status
- @community/fact-match-real-world
- @community/fact-user-control-freedom
- @community/fact-consistency-standards
- @community/fact-error-prevention
- @community/fact-recognition-over-recall
- @community/fact-flexibility-efficiency
- @community/fact-aesthetic-minimalist-design
- @community/fact-help-recover-errors
- @community/fact-help-documentation
Evaluation Scale
- 0: Not a usability problem at all
- 1: Cosmetic problem only — fix only if spare time
- 2: Minor usability problem — low priority fix
- 3: Major usability problem — important to fix
- 4: Usability catastrophe — fix before release
Loaded when retrieval picks the atom as a focal / direct hit.
NielsenTenHeuristics [taxonomy] v1.0.0
Jakob Nielsen's ten general principles for interaction design, derived from factor analysis of 249 usability problems. Used as the evaluation framework in heuristic review sessions. Each member fact represents one heuristic.
Label
Nielsen's 10 Usability Heuristics
Members
- @community/fact-visibility-system-status
- @community/fact-match-real-world
- @community/fact-user-control-freedom
- @community/fact-consistency-standards
- @community/fact-error-prevention
- @community/fact-recognition-over-recall
- @community/fact-flexibility-efficiency
- @community/fact-aesthetic-minimalist-design
- @community/fact-help-recover-errors
- @community/fact-help-documentation
Evaluation Scale
- 0: Not a usability problem at all
- 1: Cosmetic problem only — fix only if spare time
- 2: Minor usability problem — low priority fix
- 3: Major usability problem — important to fix
- 4: Usability catastrophe — fix before release
Sources
Relations
relationships: [@community/fact-visibility-system-status, @community/fact-match-real-world, @community/fact-user-control-freedom, @community/fact-consistency-standards, @community/fact-error-prevention, @community/fact-recognition-over-recall, @community/fact-flexibility-efficiency]
Label
Nielsen's 10 Usability Heuristics
Source
@nielsen/source-nielsen-1994
Members
- @community/fact-visibility-system-status
- @community/fact-match-real-world
- @community/fact-user-control-freedom
- @community/fact-consistency-standards
- @community/fact-error-prevention
- @community/fact-recognition-over-recall
- @community/fact-flexibility-efficiency
- @community/fact-aesthetic-minimalist-design
- @community/fact-help-recover-errors
- @community/fact-help-documentation
Evaluation Scale
- 0: Not a usability problem at all
- 1: Cosmetic problem only — fix only if spare time
- 2: Minor usability problem — low priority fix
- 3: Major usability problem — important to fix
- 4: Usability catastrophe — fix before release
Relationships
- @community/fact-visibility-system-status
- @community/fact-match-real-world
- @community/fact-user-control-freedom
- @community/fact-consistency-standards
- @community/fact-error-prevention
- @community/fact-recognition-over-recall
- @community/fact-flexibility-efficiency
Source
prime-system/examples/frontend-design/primes/compiled/@nielsen/taxonomy-10-heuristics/atom.yaml